Freddie W
Posted by Mike | Filed under Uncategorized
Hey everyone. Recently I have begun to discover more and more of YouTube. It only took 5 years for me to actually get around to it… yea procrastinating! Anyways, I came across this really awesome channel. This guy does a bunch of action and VFX stuff. So if you like action stuff, definitely head on over to freddie wong’s YouTube. For now, here is one of his uploads…
BadImageFormatException in C#
Posted by Mike | Filed under Uncategorized
Googling something can be extremely helpful sometimes and other times it can be problematic. Hopefully this will help people solve the error for BadImageFormatException. I had a valid image, and the DLL was correct, it worked on one system but not the other. The one thing that I never thought about is that one system (the one which the DLL worked) was an x86 Windows installation, and the version that didn’t work was x64 Windows. By default, for all C# projects, it automatically makes the projects compile for “Any CPU” and it was defaulting to x64. Because the DLL was built for x84, it was throwing a BadImageFormatException
Merry Christmas
Posted by Mike | Filed under Uncategorized
Merry Christmas everyone. I’ll be back after the holidays, right back to blogging.
Law in Videogames
Posted by Mike | Filed under Uncategorized
It seems there is a new concern with video games. Recently a study was conducted regarding law in video games and how gameplay elements violate international humanitarian laws. I don’t know whether or not this is for real, but I found this to be a bit perplexing… why would some waste all this time and money to studying how a fictional universe does or does not apply the international humanitarian laws? I mean, couldn’t their time be better spent trying to fight actual injustices being commited against other people? Well, whatever the case I thought this was an interesting find. Here is the original link (Click here)
Tags: Games, video games
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